The NeighbourWoods Production Week 6
This week I did some modelling and texturing.
I modeled the bush as base shape with some planes to act as outlying leaves with cutout transparent textures. I wanted to make sure it had a very organic shape and hopefully won't be too repetitive when it's viewed from different angles.
I modeled the bench model very quickly I aimed for stone bench than a wooden bench which would be much more detailed. And the UV was pretty quick too.
The big progress this week was making the shiba inu textures.
Unfortunately I found out that the Shiba model was for some reason not entirely symmetrical making it hard to paint in Mudbox so I used Photoshop with a UV snapshot to paint it. It worked fairly well with me, though there ended up being a few seams that will need to be polished later.
I also modeled the Forest tree type A - a pine tree. In two parts, one the trunk and branches, and two the leaves. This is so that we can use them separately if need be.
I modeled the bush as base shape with some planes to act as outlying leaves with cutout transparent textures. I wanted to make sure it had a very organic shape and hopefully won't be too repetitive when it's viewed from different angles.
I modeled the bench model very quickly I aimed for stone bench than a wooden bench which would be much more detailed. And the UV was pretty quick too.
The big progress this week was making the shiba inu textures.
Unfortunately I found out that the Shiba model was for some reason not entirely symmetrical making it hard to paint in Mudbox so I used Photoshop with a UV snapshot to paint it. It worked fairly well with me, though there ended up being a few seams that will need to be polished later.
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| Our Boys!!!! |

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